Pathfinder On Roll20 Compendium
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Aasimars are people with a major quantity of celestial or different good Outsider blood in their ancestry. Aasimars usually are not at all times good, however it is a natural tendency for them, and so they gravitate to good faiths or organizations associated with celestials. Aasimar heritage can conceal for generations, only to appear suddenly within the baby of two apparently human dad and mom. Most societies interpret aasimar births pretty much as good omens. Aasimars look largely human aside from some minor bodily trait that reveals their unusual heritage. Typical aasimar options are hair that shines like metal, unusual eye or skin color, and even glowing golden halos.
If Monstrous Races are allowed within the marketing campaign, another nice possibility is the Bugbear. Regardless of their massive measurement, Bugbears are naturally sneaky, granting proficiency within the Stealth skill and allowing for an additional 2d6 harm on the first assault each combat. The place they actually shine, although, is in their Lengthy-Limbed function. When a monk triggers their Flurry of Blows as a Bugbear, they can make their strikes from 10 ft away.
Radiant Armor. Starting at third degree, you need to use an action to cowl yourself in celestial armoring that shines with an otherworldly brilliance. You achieve a +2 bonus to your armor class, and at the top of every of your turns you acquire momentary hit factors equal to your stage. These results stay for 1 minute.
With the exception of trickery clerics, clerics can’t cast Disguise Self, and none of them can solid Nondetection. The Trickery Cleric’s Blessing of the Trickster only works on other creatures. The Deep Gnome neatly fills those gaps in capabilities. Trickery is almost definitely your finest alternative of area to capitalize on the Deep Gnome’s traits, however it’s a decent alternative typically.
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