What I Might Change About Aasimar
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I hate Aasimar. I hate that they all look like they’re all white Jesus with the only defining characteristic in addition to a megawatt smile is that they sometimes have glowing eyes and wings. I hate that I’ve to put in writing around these special tremendous people who’re gifted by the heavens for merely present in a way that isn’t tied to their class. I hate their dumb options that allow them to be pseudo clerics/pseudo paladins with none of the taste of each. I hate that the excellence of the tiefling being a race of individuals with complex morals and a strained relationship with the outer planes is contrasted by the literal nephilim dirt luggage who have a special super edge form for if they’re evil.
There are three subraces of gnome. Forest gnomes are illusive and secretive gnomes that reside in hidden woods and are not often seen by others. Rock gnomes are pure inventors and tinkerers. Lastly, Svirfneblin-additionally referred to as deep gnomes-are gnomes who live in the Underdark. Not like the drow or duergar, deep gnomes should not the evil version of floor-dwelling gnomes.
At first degree, and once more at sixth level, Rogues choose two of their talent proficiencies (or a ability proficiency and their proficiency with thieves’ instruments) and double the bonus they receive. This can compensate for abilities held back by your dump stat, or push your greatest skills to heights no other character can match. Stealth and Sleight of Hand are classic Rogue skills, and nice choices both.
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